class CUptime { public: CUptime(long time = 0); ~CUptime(void); //Memberfunktionen void setTime (long time); CString getTime (void); protected: int hours; int mins; int secs; }; #include CUptime::CUptime(long time /* = 0 */) { setTime (time); } CUptime::~CUptime(void) { } void CUptime::setTime (long time) { secs = time % 60; time -= secs; time /= 60; mins = time % 60; time -= mins; time /= 60; hours = time; } CString CUptime::getTime (void) { CString str; str.Format ("%02d:%02d:%02d", hours, mins, secs); return str; }