# from recording.c vdr 1.7.18 # uint64_t offset:40; // up to 1TB per file (not using off_t here - must definitely be exactly 64 bit!) 8byte # int reserved:7; // reserved for future use 1 byte # int independent:1; // marks frames that can be displayed by themselves (for trick modes) 1 byte # uint16_t number:16; // up to 64K files per recording 2 byte # tIndexTs(off_t Offset, bool Independent, uint16_t Number) # {