Thread Windows Systemfunktionen: Wie greif ich die ganzen Infos ab? (27 answers)
Opened by Robby at 2003-09-09 11:18

Robby
 2003-09-10 10:15
#49243 #49243
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2003-08-11
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mal ein andere Versuch:

ich hab vor Monatenn ein CPP-Programm gefunden, das die CPU-Nutzung anzeigen kann....kann mir jemand sagen was ich
a) an dem Programm ändern muss, dass es den Wert an mein Perl-Programm übergibt (return dbIdleTime funktioniert bisher nicht)
b) wie ich die cpp-exe in meinem Perl-Skript aufrufen muss um den Return Wert zu bekommen...

Jemand eine Idee?

Hier der Code des CPP-Programms:
(ich weiss...eigentlich flasches Forum, aber ich möchte das ergebnis ja mit Perl abgreifen ;) )
Code: (dl )
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#include <windows.h>
#include <conio.h>
#include <stdio.h>

#define SystemBasicInformation 0
#define SystemPerformanceInformation 2
#define SystemTimeInformation 3

#define Li2Double(x) ((double)((x).HighPart) * 4.294967296E9 + (double)((x).LowPart))

typedef struct
{
DWORD dwUnknown1;
ULONG uKeMaximumIncrement;
ULONG uPageSize;
ULONG uMmNumberOfPhysicalPages;
ULONG uMmLowestPhysicalPage;
ULONG uMmHighestPhysicalPage;
ULONG uAllocationGranularity;
PVOID pLowestUserAddress;
PVOID pMmHighestUserAddress;
ULONG uKeActiveProcessors;
BYTE bKeNumberProcessors;
BYTE bUnknown2;
WORD wUnknown3;
} SYSTEM_BASIC_INFORMATION;

typedef struct
{
LARGE_INTEGER liIdleTime;
DWORD dwSpare[76];
} SYSTEM_PERFORMANCE_INFORMATION;

typedef struct
{
LARGE_INTEGER liKeBootTime;
LARGE_INTEGER liKeSystemTime;
LARGE_INTEGER liExpTimeZoneBias;
ULONG uCurrentTimeZoneId;
DWORD dwReserved;
} SYSTEM_TIME_INFORMATION;


typedef LONG (WINAPI *PROCNTQSI)(UINT,PVOID,ULONG,PULONG);

PROCNTQSI NtQuerySystemInformation;


void main(void)
{
SYSTEM_PERFORMANCE_INFORMATION SysPerfInfo;
SYSTEM_TIME_INFORMATION SysTimeInfo;
SYSTEM_BASIC_INFORMATION SysBaseInfo;
double dbIdleTime;
double dbSystemTime;
LONG status;
LARGE_INTEGER liOldIdleTime = {0,0};
LARGE_INTEGER liOldSystemTime = {0,0};

NtQuerySystemInformation = (PROCNTQSI)GetProcAddress(
GetModuleHandle("ntdll"),
"NtQuerySystemInformation"
);

if (!NtQuerySystemInformation)
return;

// get number of processors in the system
status = NtQuerySystemInformation(SystemBasicInformation,&SysBaseInfo,sizeof(SysBaseInfo),NULL);
if (status != NO_ERROR)
return;

printf("\nCPU Usage (press any key to exit): ");
while(!kbhit())
{
// get new system time
status = NtQuerySystemInformation(SystemTimeInformation,&SysTimeInfo,sizeof(SysTimeInfo),0);
if (status!=NO_ERROR)
return;

// get new CPU's idle time
status = NtQuerySystemInformation(SystemPerformanceInformation,&SysPerfInfo,sizeof(SysPerfInfo),NULL);
if (status != NO_ERROR)
return;

// if it's a first call - skip it
if (liOldIdleTime.QuadPart != 0)
{
// CurrentValue = NewValue - OldValue
dbIdleTime = Li2Double(SysPerfInfo.liIdleTime) - Li2Double(liOldIdleTime);
dbSystemTime = Li2Double(SysTimeInfo.liKeSystemTime) - Li2Double(liOldSystemTime);

// CurrentCpuIdle = IdleTime / SystemTime
dbIdleTime = dbIdleTime / dbSystemTime;

// CurrentCpuUsage% = 100 - (CurrentCpuIdle * 100) / NumberOfProcessors
dbIdleTime = 100.0 - dbIdleTime * 100.0 / (double)SysBaseInfo.bKeNumberProcessors + 0.5;

printf("\b\b\b\b%3d%%",(UINT)dbIdleTime);
}

// store new CPU's idle and system time
liOldIdleTime = SysPerfInfo.liIdleTime;
liOldSystemTime = SysTimeInfo.liKeSystemTime;

// wait one second
Sleep(1000);
}
printf("\n");
}
Kaum macht man es richtig - schon funktioniert es!

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